Add at least one of these components to your entity prefab: Arrival, Leash, Wander, SBAvoidanceSource.SimpleVehicle, SBPosition2D, SBRotation2D, SBVelocity2D. Add all these components to your entity prefab:.Assembly SteeringBehaviors is automatically referenced. To use in your own project, copy the directory Assets/Scripts/SteeringBehaviors/ into your project's Assets directory. Open and start the example scene Assets/Scenes/SampleScene.unity.Add the directory DOTSSteeringBehaviors as a new project in Unity Hub.Clone this repository into local directory DOTSSteeringBehaviors. (Unity will automatically download the packages from file Packages/manifest.json) Installing Unity package Hybrid Renderer 0.5.1 preview.18.Unity package Entities 0.11.0 preview.7.These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. It has been used to control ship movement in game Chronostation. It was initially based on C++ library OpenSteer. This repository contains a partial implementation of Steering Behaviors using Unity Data Oriented Tech Stack.
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